If you are running a tuner deck and you have Stardust Dragon and Red Dragon Archfiend in your Extra Deck work your way into bringing these two bad boys out because they compliment each other a lot. Now if Stardust and Red Dragon are out on the field and your opponent has walled you in with a Gravity Bind or a Level-Limit Area B (of which stops you from attacking) or if they have some sort of monster wall you can negate Red Dragon’s effect that destroys monsters that did not declare an attack by tributing Stardust and destroying Red Dragon.
Now you can if you wanted to, special summon Red Dragon from the Graveyard with the trap card Descending Lost Star and play Ultimate Offering to additionally summon clock resonator when you summoned Barrier Resonator to synchro summon Red Nova Dragon.
Of the many o.p. decks out there I place the Lightsworn deck above all other decks. It has an annoying ability to mill itself, and in its milling lies its strategies. What milling means is basically sending cards from the top of your deck to the graveyard. For instance say due to a mill effect of a Lightsworn monster the monster Wulf, Lightsworn Beast was sent to the graveyard by a mill effect. You can special summon him from the graveyard to your side of the field. Sacrifice him on your next turn (if he is still around) to bring out Gragonith, Lightsworn Dragon. Now let’s say due to a bunch of milling you have 10 Lightsworn monsters in the graveyard. Gragonith’s ATK increases by 300 points for each Lightsworn with a different name in your graveyard. That places Gragonith from 2000 to 5000.
Now that is just one of the many strategies the Lightsworn deck has. This deck’s weakness lies in its strategy, and that being said its adversaries are lock – down decks. This is true because lock – down decks stop monsters from attacking, and to stop lock – downs is the monster Judgement Dragon. Judgement Dragon has a continuous Dark Hole effect, You would have to have the right cards to bust out Judgment Dragon from the graveyard if he was milled. You would need cards like: Lightsworn Sanctuary, Beckoning Light and Ray of Hope.
Well I hope this was informative. Happy dueling!
Summon out Blizzard Falcon and activate the quick – play spell card Rush Recklessly and boost Blizzard Falcon’s ATK by 700 placing him at 2200 from his 1500.
Play Hand Destruction and both you and your opponent send 2 cards from your hand to the graveyard and draw 2 cards. You sent 2 Water Attribute monsters from your hand to the graveyard. From your graveyard remove from play (banish) those 2 Water Attribute monsters to special summon Fenrir. Play the quick – play spell card Burial from a Different Dimension and return those Water Attribute banished monsters to the graveyard. Remove those 2 monsters from play again to special summon out another Fenrir. You can use these 2 Fenrirs to do a rank 4 xyz summon, or you can tribute the 2 to tribute summon a stronger Water Attribute monster.
Fire decks can be very fun to use whether the use be for a burn stratagem or a destruction stratagem. Fire Kings work around destruction. So let’s start off with the effect monster, Fire King Avatar Garunix. Have the little guy, (we call him little because there is a bigger version of him) chibi Garunix attack a higher ATK point monster. Since chibi Garunix has only 700 ATK you would be taking LP (life point) damage, but that is a small price to pay to (with his effect) special summon Fire King High Avatar Garunix (adult Garunix) from your deck.
End your turn and give your opponent the green light to go. During their turn before they can do anything activate your face – down trap card Destruct Potion and with its effect destroy adult Garunix and gain LP in accordance to its ATK. Congrats, you just gained 2700 LP! This gives your opponent one window to deal as much damage to you as possible, because their monsters are going to be destroyed by adult Garunix during your standby phase when he comes back to your side of the field.
I am going to go over several critical necessities needed for this type of deck.
Non – Spellcasting Area and Skill Drain – These two cards are a necessity because with the continuous spell card, Non – Spellcasting Area spell cards will prove to be ineffective towards normal monster cards, and Skill Drain the continuous trap card will prevent monster effects from being activated.
Justi – Break – This trap card activates when your opponent declares an attack. Destroy all face – up attack position monsters except for normal monsters.
Faustian Bargain – If your opponent has a monster that they special summoned or if you have a monster that you special summoned (preferably your opponent’s s.s. monster) destroy that monster with this spell card by effect and by effect special summon 1 level 4 normal monster card from your hand, like for example Gemini Elf. She has an ATK of 1900. Equip her with an ATK booster card.
This deck is built around Xyz summoning, in fact you could say it is its focus.
Summon out Gagaga Magician and pick a level for him to downgrade himself or upgrade himself. You chose level 8 for Magician. Then special summon to your side of the field Gagaga Child since you have a a Gagaga monster out on your side of the field and upgrade Child’s level to 8. Activate 2 Gagaga Bolt normal spell cards and destroy 2 monsters on the field (1 each). Overlay the 2 monsters and Xyz summon Number 40: Gimmick Puppet of Strings and play the normal spell card Xyz Burst. Since you have Number 40, a rank 8 Xyz monster Xyz Burst destroys every set card your opponent controls.
The possibilities with this deck is endless if you have a full extra deck.
I have built my reptile deck to be based around Xyz summoning.
Set face – down the continuous trap card Ultimate Offering. Summon out Worm Drake and from your hand special summon Kagetokage. You got 2 level 4 reptile type monsters on the field. Overlay the 2 monsters to Xyz summon King of the Feral Imps, and with his effect shed off and an xyz material to add 1 reptile monster from your deck to your hand (another kagetokage). On your next turn, if King of the Feral Imps is still out on the field, summon out Ancient Lizard Warrior and special summon another kagetokage. Shed off another xyz material and add to your hand from your deck The Tyrant Neptune. Flip face – up Ultimate Offering and pay 500 LP (Life Points) to sacrifice both kings to bring out The Tyrant Neptune.
Neptune’s effect gives him the combined ATK and DEF of both monsters used for the sacrifice. Both Kings had the ATK of 2300 and DEF of 2000. That Gives Neptune the ATK of 4600 and DEF of 4000.
One of the best cards to have in this deck is the effect monster Snipe Hunter and to support him is the card normal trap card Intrigue Shield. Intrigue Shield protects Snipe Hunter from being destroyed by battle once per turn and you take no battle damage while the Shield is equipped to Snipe Hunter. Now Snipe Hunter by the roll of a die can destroy a card if the result is 2, 3, 4, or 5. To do so you have to discard a card from your hand. You want to Destroy Yubel so you can summon out her alter ego Yubel – Terror Incarnate. Discard another card to roll a 2, 3, 4 or 5 again to destroy Terror Incarnate and special summon Yubel – The Ultimate Nightmare.
For a fast Xyz summon of Fairy King Albverdich summon out Vampire Orchis and with its effect special summon Des Dendle from your hand. Overlay those two monsters and Xyz summon Fairy King Albverdich.
If you don’t have Vampire Orchis in your hand but you have Des Dendle instead, summon out Botanical Girl in face – up defense and allow her to be destroyed. That way with Botanical Girl’s effect you can add 1 monster with 1000 DEF from your deck to your hand.
Fairy King Albverdich is an Xyz monster with 2300 ATK and 1400 DEF. It has the ability that you can remove 1 Xyz material to downgrade every monster’s ATK your opponent controls by 500.
This deck was one of the hardest to build, but I found the right cards to build a proper deck.
- Strategy # 1 – Summon out The Creator Incarnate and with him tribute him to special summon The Creator from your hand. Play the normal spell card Lightning Vortex and discard with its effect Zaborg the Thunder Monarch. You have just destroyed every face – up monster your opponent controls with Lightning Vortex. Now let’s special summon Zaborg from the graveyard by discarding the monster Sishunder from The Creator’s effect.
So run – down, we special summoned The Creator, destroyed our opponent’s face – up monsters and Specail summoned from the graveyard Zaborg the Thunder Monarch.
- Strategy # 2 – Discard 1 Thunder Dragon from your hand to add 2 more Thunder Dragons to your hand due to its effect. Play the normal spell card Polymerization and fuse the two Thunder Dragons from your hand to fusion summon Twin – Headed Thunder Dragon.