Card References

For a moment I would like to sit down with you guys and talk about two references to Christian mythology and literature that has been brought up in the game of Yu-Gi-Oh! Let us start off with the Archfiend Deck. This deck refers to a legendary piece of Literature called Paradise Lost written by poet John Milton, in which the devil is referred to as the Archfiend. The poem was about the devil and his fall from heaven and what he went through afterwards. The poem is a work of fiction, meaning untrue.

Another reference I’d like to bring up is the card the Tower of Babel. This card has a spell counter effect in which each time a spell card is played, a spell counter is placed on the card. When the player that places the 4th spell counter on it from playing a spell card, the card is destroyed and the player takes 3000 points of damage. This card is a reference to an event in the Bible in which all men spoke one language under the unity of the tower. This had confounded the Christian god and had frustrated him to a point where he had to split up man-kind all over the world forcing a change in tongue.

It is references like these that make the game of Yu-Gi-Oh a whole lot fun, and the game includes way more than just christian references. There are cards that reference Egyptian gods, such as Anubis and Horus, even Ra. Norse and Greek mythology also play into the game. Even The Agent cards refer to mythology, Roman mythology. It is references to mythology that makes the game amazingly awesome and intriguing.

Reference:

http://www.jewishvirtuallibrary.org/jsource/judaica/ejud_0002_0003_0_01801.html

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Archfiend Deck 02

I decided to combine both old and new Archfiend cards into one deck and turned it into a pure power deck.

  • Strategy # 1 – Discard Archfiend General to add Pandemonium from your deck to your hand. Play Pandemonium. Activate the trap card Archfiend’s Roar, paying 500 LP (life points) and special summon Archfiend General. Normal summon the tuner monster Clock Resonator and with it tune the two together, (sending them to the graveyard) and synchro summon Chaos King Archfiend. CKA’s attack and defense points are 2600 and its effect is: When this card declares an attack, you can switch the ATK and DEF of all face-up monsters your opponent controls until the end of the battle phase.
  • Strategy # 2 – Normal summon without tributing Archfiend Emperor, First Lord of Horror and his attack goes from 3000 to 1500. Activate the trap card Rising Energy and Discard a card to activate it’s effect. You Discard Terrorking Archfiend and boost First Lord of Horror by 1500 placing it at 3000. Then activate the trap card Archfiend’s Roar and special summon Terrorking Archfiend by paying 500 LP.
  • Strategy # 3 – Play the field spell card Pandemonium and play the card Trance Archfiend. With Trance’s first effect discard 1 fiend type monster from your hand and you chose to discard Imprisoned Queen Archfiend. This boosts his attack points from 1500 to 2000, and from the graveyard with Imprisoned Queen’s effect boost an Archfiend monster’s attack by 1000 points. You chose to boost Trance placing him at an ATK of 3000.
  • Strategy # 4 – During your opponent’s turn, while you have Vilepawn Archfiend on the field and a Vilepawn Archfiend in the graveyard, activate Archfiend’s Roar and pay 500 LP to special summon that Vilepawn from the graveyard to your side of the field. With Vilepawn’s last effect, Archfiend monsters cannot be attacked by an opponent’s monster. This creates a wall that prevents your monsters from being attacked.