This deck will guarantee a fun time, and I mean fun in the game sense of “fun time” nothing more.
Spell and trap card combo – Activate your face-down normal trap card Windstorm of Etaqua. to switch all face-up monsters your opponent controls to defense position. Play the normal spell card Black – Winged Strafe and send 1 “Blackwing” monster from your hand to the graveyard to destroy 1 defense position your opponent controls.
Now let’s get on to the strategies that come with this deck:
Strategy # 1 – Play the continuous spell card Black Whirlwind. Normal Summon Blackwing – Bora the Spear and with the effect of Black Whirlwind add 1 Blackwing monster that has a lower ATK of the normal summoned monster to your hand. You added Blackwing – Gladius the Midnight Sun, and with its first effect special summon it in face-up defense position. On your next turn and hopefully Gladius is still on the field due to its survival effect, you can normal summon without tributing Blackwing – Elphin the Raven. Elphin has an ATK of 2200 and its effect switches 1 monster your opponent controls to face-up defense position.
Strategy # 2 – Activate the face-down Windstorm of Etaqua and switch your opponent’s face-up monsters to defense position. Now hopefully your opponent’s monsters have a lower defense than your already on the field monster, Blackwing Shura the Blue Flame. Successfully destroy with Shura a monster your opponent controls, and then with its attack effect special summon a monster with 1500 or less ATK from your deck. you chose Blackwing – Gale the Whirlwind. Tune Gale and Shura together to synchro summon the 2500 ATK point monster, Blackwing Armor Master.
Not much can be said about the Flamvell deck. The deck is pretty simple. The deck does not have any sub-strategies to it just one main strategy, banish and burn. These two strategies go hand-in-hand with this deck making it one main strategy. Another strategy entails the summoning and adding to the hand monsters (Flamvell) with 200 DEF.
This deck is a little similar to the Dark World deck, except it does not completely rely on discard effects. It relies on both sending effects and discard effects.
Strategy – To special summon The Fabled Nozochee discard 1 “Fabled” monster from your hand. You discarded The Fabled Catsith and with Catsith’s effect when it was discarded you can destroy 1 monster on your opponent’s side of the field. With Nozoochee’s last effect when it was special summoned you can special summon 1 level 2 or lower “Fabled” monster from your hand. You special summoned the level 2 tuner monster, Fabled Oltro. Tune Oltro and Nozoochee together to synchro summon The Fabled Kudabi. Now if you have any spell and/or trap cards in your hand place them face-down in your spell/trap card zone. If you have any monsters to normal summon, normal summon them. You want to have no cards in your hand to play its card less effect. For Kudabi’s card less effect you have to obviously have 0 cards in your hand so that it has the effect of: This card cannot be destroyed by battle or by card effects.
Note – Most of the strategies consist of synchro summoning and the deck has many powerful synchro monsters to bring out.
Note – There are not very many spell/trap Fabled based support cards for the deck so finding the right support cards can be difficult. The cards I would use are:
Another of the oldest decks, the Amazoness deck is a little bit all over the place, but one strategy sticks out.
Strategy – With the effect monster card Amazoness Queen out on the field “Amazoness” monsters cannot be destroyed by battle. Tribute the effect monster Amazoness Scouts to make your Amazoness monsters unaffected by your opponent’s spell, trap and monster card effects. While Amazoness Queen is out on the field attack with Amazoness Sage, and with its effect when it attacks you can destroy 1 spell or trap card your opponent controls at the end of the damage step.
Amazoness Queen protects Amazoness sage from being destroyed if it attacks a monster with a higher ATK.
I have studied the Crystal Beast deck and 1 strategy kept coming up, the destruction – resurrection strategy.
Destruction – Resurrection Strategy – Their can be many variations of this strategy, and each strategy leads to one card. Play the normal spell card Crystal Blessing and place 2 Crystal Beast monsters from your graveyard into your spell/trap card zone. You chose to place 2 Crystal Beast Sapphire Pegasus cards. Play another Crystal Blessing card and place 2 Crystal Beast Amber Mammoth cards into your spell/trap card zone. Play the normal spell card Crystal Abundance and send those 4 monster/spell cards from your spell/trap card zone to the graveyard to destroy every card on the field. Then from the graveyard special summon those 4 cards sent to the graveyard: 2 Crystal Beast Amber Mammoth and 2 Crystal Beast Sapphire Pegasus. Each Pegasus has an ATK of 1800, combined is 3600. Each Mammoth is 1700, combined is 3400. With all 4 combined that comes to 6900.
I’ve covered in the Gravekeeper God Deck how to bring out the gods, but I am going to delve into the actual deck this time rather than talk about the Egyptian God Cards.
Strategy # 1 – Firstly activate your face-down normal trap card Curse of Anubis and switch every face-up effect monster on the field to defense position and reduce their DEF to 0. This will be helpful later. Discard the monster card, Gravekeeper’s Commandment to add the field spell card Necrovalley into your hand. Play the card Necrovalley to boost your Gravekeeper monsters’ ATK and DEF by 500, also to make the graveyard unavailable to be played from. Activate your face-down normal trap card Rite of Spirit that bypasses Necrovalley’s effect and special summon Gravekeeper’s Commandment to your side of the field. Play the quick-play spell card Magical Dimension and tribute a spellcaster card (Gravekeeper’s Commandment) to special summon a spellcaster card from your hand being, Gravekeeper’s Spear Soldier, also due to Magical Dimension you can destroy 1 monster on the field. You chose to destroy one of your opponent’s monsters.
Now with Curse of Anubis in effect you deal piercing damage to your opponent with Gravekeeper’s Spear Soldier with its effect when it attacks a monster that has lower defense points than its attack points, and thanks to Necrovalley its new ATK is 2000.
Strategy # 2 – Flip up your face-down defense position Gravekeeper’s Spy and special summon from your deck a Gravekeeper monster with 1500 or less ATK from your deck. You chose Gravekeeper’s Descendant. With Descendant’s effect you can tribute 1 Gravekeeper’s monster to destroy 1 monster your opponent controls (Gravekeeper’s Spy). Activate your face-down normal trap card Rite of Spirit, and special summon Gravekeeper’s Spy, and tribute it again with Gravekeeper’s Descendant’s effect to destroy another monster your opponent controls.
Strategy # 3 – Flip up your face-down defense position Gravekeeper’s Spy and with its effect special summon from your deck Gravekeeper’s Cannonholder, and with its effect tribute a Gravekeeper’s monster to burn your opponent for 700 points (Gravekeeper’s Spy). Activate your face-down normal trap card Rite of Spirit and with it special summon Gravekeeper’s Spy. Tribute Gravekeeper’s Spy to utilize Gravekeeper’s Cannonholder’s effect again and burn your opponent for another 700 burning them for a total of 1400 points.
Strategy # 4 -When Necrovalley is out on your side of the field, you can play the team effect of Gravekeeper’s Assailant and Gravekeeper’s Spear Soldier. First off Necrovalley’s boost of 500 ATK places both of these monsters at 2000, but if you play the quick-play spell card Pyramid Energy and select its first effect, their ATK becomes 2200. With Gravekeeper’s Assailant, when it attacks you can switch a monster your opponent controls to defense position, and attack that freshly switched monster with Gravekeeper’s Spear Soldier. This allows you to deal piercing damage to your opponent since that monster switched to defense position had a lower DEF than Gravekeeper’s Spear Soldier’s ATK.
Note – With Gravekeeper’s Spear Soldier a good card to use is the quick-play spell card Book of Moon. Book of Moon flips 1 monster on the field to face-down defense position. Book of Moon is also useful for your flip/effect cards like Gravekeeper’s Guard that sends 1 monster on the field back into the opponent’s hand and Gravekeeper’s Spy that special summons a Gravekeeper’s monster from the deck. Book of Moon allows your flip/effect cards a second chance.
Note – To protect Necrovalley you will be needing the counter trap card Curse of Royal, and with this you can negate and destroy any card that includes the effect of destroying 1 spell or trap card. Another card that can protect it from (only) spell cards is the counter trap card Judgement of Anubis. With Judgement of Anubis you have to discard a card to negate and destroy a spell card that includes the effect destroying 1 spell/trap card on the field. Then with its second effect you can destroy a monster your opponent controls and burn them for LP (life point) damage equal to the ATK of the destroyed monster.